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Old 11-05-2009, 11:28 PM   #1
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Unique Weapons in Diablo III

Just when we thought that news on Diablo III had ground to a halt, Blizzard comes at us with another snippet of information.

Official Blizzard Quote:



Diablo: Artists are pushing to create lots of Unique weapons. Nothing we'll show off just yet


So it's confirmed! Unique items will, in the tradition of both Diablo games, have their own unique animations to go along with them.

In the case of Diablo I and II, nearly every unique weapon had its own alternative icon, such as the Jade Tan Do, or the Soul Harvest. Some unique items didn't have their own icons of course, but for the most part, they were grand, powerful looking weapons far beyond the plain items they were based on.

However, this unique-appearance did not extend beyond the inventory, it still looked like the rest of the items when actually equipped on your character. The system now, however, seems to use the same models in-inventory, and on-character. Basically, this means that how it appears in your inventory, is how it will appear on your character.

No longer will your DiabloWiki.com Bonesnap look like the rest of the run of the mill mauls, it will look unique on your character!

(This article was written by Zhar and posted in his stead.)
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Old 11-05-2009, 11:32 PM   #2
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Re: Unique Weapons in Diablo III

That sounds amazing, Id love to see the one uniqu item that looks like the reapers scyth cyhillin in my necros (WD now) hand. The main thing I look forward to though is some unique looking rings, but I wonder if theyll go as far as those being diff on fingers too, or just in the inv.

I can imagine people collecting uniques on mules now souly for the purpose of making your character look different 10 differnt times... I cant wait!
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Old 11-05-2009, 11:33 PM   #3
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Re: Unique Weapons in Diablo III

Yay! I expected this, but at least we know they are dedicated to it. Next on the list in this category would be visible merc armor.
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Old 11-05-2009, 11:49 PM   #4
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Re: Unique Weapons in Diablo III

That could be possible, but I think it sone mechanic, so if they change when equiped, they should on "Followers" I would think, its a graphic appearing over the character graphic. A difference would be like in Diablo 1 where the warriors armor set, he wealked with helmet in hand in town, but I think it would be easy to do to the followers.
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Old 11-06-2009, 12:25 AM   #5
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Re: Unique Weapons in Diablo III

I wouldn't expect anything less from Diablo frickin III
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Old 11-06-2009, 12:42 AM   #6
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Re: Unique Weapons in Diablo III

This is true. Diablo three has been so long in comming, by rights it needs to blow our friggin minds like a grenade, we need to look at it and say, this isnt D4? We didntt skip right over 3? This is badass!
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Old 11-06-2009, 02:53 AM   #7
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Re: Unique Weapons in Diablo III

Big thumbs up for this news.

I'm excite.
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Old 11-06-2009, 02:56 AM   #8
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Re: Unique Weapons in Diablo III

Well, it'd be a whole lot easier in D3. If it were like that in D2, I'd guess ~2000 new pixel drawings would have to be made for each character to wield and swing and cast and block and run and turn with it. In D3, you just make the model, rig it, and you're good to go. The animations are preset and the graphics only have to be made once.

So even though it's friggin' awesome, you can't really blame the previous D games for not doing it. :S
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Old 11-06-2009, 03:00 AM   #9
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Re: Unique Weapons in Diablo III

No, not per character, you can do it as a simple graphic covering. Placing one graphic in front of another is as easy as it is id assume. Theyd be doing one image per item instead of 5 for each class, and then expansions..
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Old 11-06-2009, 05:40 AM   #10
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Re: Unique Weapons in Diablo III

It would have been annoying if they did anything less than that. Its quite a long way from D2. So they had better do some new cool stuff. Doubt you will see any rings though..from an isometric view...unless they do something like the Green Lantern (DC comics guy) lol...
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